Constructors
Declared in <ball_userfields.h>
Create an empty UserFields object.
explicit
UserFields(bslma::Allocator* basicAllocator = 0);
» more...
Create a UserFields object having the same value as the specified original object.
UserFields(
UserFields const& original,
bslma::Allocator* basicAllocator = 0);
» more...
| Name | Description |
|---|---|
| basicAllocator | memory allocator; null uses the default |
| original | object to copy |