Set the next message to send, returning whether it was accepted.
Declared in <net.h>
[[requires_capability(0x7fd74ad44448), requires_capability(0x7fd74b12b488), requires_capability(0x7fd756e7b638), requires_capability(0x7fd74ee36f48), requires_capability(0x7fd752718c98), requires_capability(0x7fd759df21e8), requires_capability(0x7fd7530de788), requires_capability(0x7fd76309d518), requires_capability(0x7fd756b51d68), requires_capability(0x7fd75bfb0a98), requires_capability(0x7fd74f769038)]]
virtual
bool
SetMessageToSend(CSerializedNetMsg& msg) noexcept override;
true if the message was accepted, false if none could be set right now.
| Name | Description |
|---|---|
| msg | the message to enqueue; may be moved-from on success. |