Disconnect and delete all nodes.
Declared in <net.h>
[[requires_capability(0x7fd74b3b5e70, 0x7fd74b3b5f30), requires_capability(0x7fd74af16ae0, 0x7fd74af16ba0), requires_capability(0x7fd7574eb790, 0x7fd7574eb850), requires_capability(0x7fd74f4a6b70, 0x7fd74f4a6c30), requires_capability(0x7fd75f870e60, 0x7fd75f870f20), requires_capability(0x7fd75930dce0, 0x7fd75930dda0), requires_capability(0x7fd753e5fa20, 0x7fd753e5fae0), requires_capability(0x7fd74d88f090, 0x7fd74d88f150), requires_capability(0x7fd755d42d20, 0x7fd755d42de0), requires_capability(0x7fd7598a2c30, 0x7fd7598a2cf0), requires_capability(0x7fd74c8f5450, 0x7fd74c8f5510)]]
void
StopNodes();