CConnman::GetAddedNodeInfo

Return connection info for all manually added nodes.

Synopsis

Declared in <net.h>

[[requires_capability(0x7fd74b3b7588, 0x7fd74b3b7648), requires_capability(0x7fd74af181f8, 0x7fd74af182b8), requires_capability(0x7fd7574ecea8, 0x7fd7574ecf68), requires_capability(0x7fd74f4a8288, 0x7fd74f4a8348), requires_capability(0x7fd75f872578, 0x7fd75f872638), requires_capability(0x7fd75930f3f8, 0x7fd75930f4b8), requires_capability(0x7fd753e61138, 0x7fd753e611f8), requires_capability(0x7fd74d8907a8, 0x7fd74d890868), requires_capability(0x7fd755d44438, 0x7fd755d444f8), requires_capability(0x7fd7598a4348, 0x7fd7598a4408), requires_capability(0x7fd74c8f6b68, 0x7fd74c8f6c28)]]
std::vector<AddedNodeInfo>
GetAddedNodeInfo(bool include_connected) const;

Return Value

the connection info for each manually added node.

Parameters

NameDescription
include_connectedwhether to include nodes we are already connected to.