Return the minimum available scheduling priority for the policy.
Declared in <bslmt_threadutil.h>
static
int
getMinSchedulingPriority(ThreadAttributes::SchedulingPolicy policy);
Return the minimum available priority for the specified policy, where policy is of type ThreadAttributes::SchedulingPolicy. Return ThreadAttributes::e_UNSET_PRIORITY if the minimum scheduling priority cannot be determined. Note that, for some platform / policy combinations, getMinSchedulingPriority(policy) and getMaxSchedulingPriority(policy) return the same value.
minimum available priority, or e_UNSET_PRIORITY if undetermined
| Name | Description |
|---|---|
| policy | scheduling policy whose minimum priority is requested |