Create a proctor to manage objects allocated from an allocator.
Declared in <bslma_deallocateobjectproctor.h>
DeallocateObjectProctor(
ALLOCATOR const& allocator,
PtrType p,
std::size_t n = 1);
Create a proctor to manage the optionally specified n objects at the specified p address, which have been allocated from the specified allocator. If p is null, then the created proctor is disengaged (manages no objects). The behavior is undefined if p is non-null but not allocated from allocator or if p does not point to an array of n objects.
| Name | Description |
|---|---|
| allocator | allocator (or pool) from which the objects were allocated |
| p | address of the objects to manage, or null if disengaged |
| n | number of objects to manage (1 by default) |