Create a wrapper around the specified object instance.
Declared in <bdlf_bind.h>
template<class t_ARG_TYPE>
Bind_MemFnObjectWrapper(t_ARG_TYPE& object);
If the constructor argument has pointer semantics to t_TYPE, perform &* on it to initialize d_object_p; otherwise take its address. Note that t_TYPE and/or t_ARG_TYPE may be const, though a compilation error will result if t_ARG_TYPE is const and t_TYPE is not.
| Name | Description |
|---|---|
| object | object or pointer-like object to wrap |