Default customization-point implementation of manipulateAttributes.
Declared in <bdlat_sequencefunctions.h>
template<
class TYPE,
class MANIPULATOR>
int
bdlat_sequenceManipulateAttributes(
TYPE* object,
MANIPULATOR& manipulator);
value from the last invocation of manipulator
| Name | Description |
|---|---|
| object | sequence whose attributes are manipulated |
| manipulator | callable invoked with each attribute and its info |