bdlat_sequenceManipulateAttribute overloads
Declared in <bdlar_sequenceref.h>
Invoke the specified manipulator on the attribute with attributeId.
template<class t_MANIPULATOR>
int
bdlat_sequenceManipulateAttribute(
SequenceRef* ref,
t_MANIPULATOR& manipulator,
int attributeId);
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Invoke the specified manipulator on the named attribute of ref.
template<class t_MANIPULATOR>
int
bdlat_sequenceManipulateAttribute(
SequenceRef* ref,
t_MANIPULATOR& manipulator,
char const* attributeName,
int attributeNameLength);
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value from the invocation of manipulator
| Name | Description |
|---|---|
| ref | sequence reference to manipulate |
| manipulator | callable invoked on the attribute |
| attributeId | id of the attribute |
| attributeName | name of the attribute |
| attributeNameLength | length of attributeName |