Create a base-type value, apply baseManipulator, then convert it.
Declared in <bdlar_customizedtyperef.h>
template<class t_MANIPULATOR>
int
createBaseAndConvert(t_MANIPULATOR& baseManipulator) const;
Create an uninitialized value of the base type, apply the specified baseManipulator to it, then call the bdlat_CustomizedTypeFunctions::convertFromBaseType function with this object and the value.
0 on success and non-zero otherwise
| Name | Description |
|---|---|
| baseManipulator | manipulator to apply to the base value |