Create a user field value having the specified value.
Declared in <ball_userfieldvalue.h>
explicit
UserFieldValue(
bsls::Types::Int64 value,
bslma::Allocator* basicAllocator = 0);
Optionally specify a basicAllocator used to supply memory. If basicAllocator is 0, the currently installed default allocator is used.
| Name | Description |
|---|---|
| value | 64-bit integer value |
| basicAllocator | memory allocator; null uses the default |