destruct overloads

Synopses

Declared in <bslalg_dequeprimitives.h>

Destroy each element in the specified deque range.

template<class ALLOCATOR>
static
void
destruct(
    Iterator begin,
    Iterator end,
    ALLOCATOR allocator);

Same as the related overload above for destruct.

template<class ALLOCATOR>
static
void
destruct(
    Iterator begin,
    Iterator end,
    ALLOCATOR allocator,
    bsl::integral_constant<int, BSLALG_DEQUEPRIMITIVES_BITWISE_COPYABLE_TRAITS> traits);

Destroy each element in the specified deque range (nil traits).

template<class ALLOCATOR>
static
void
destruct(
    Iterator begin,
    Iterator end,
    ALLOCATOR allocator,
    bsl::integral_constant<int, BSLALG_DEQUEPRIMITIVES_NIL_TRAITS> traits);

Parameters

Name

Description

begin

beginning of the range of elements to destroy

end

end of the range of elements to destroy (one past the last)

allocator

allocator used to destroy elements

traits

unused trait tag for overload resolution

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