Create a user field value having the specified floating‐point value.

Synopsis

Declared in <ball_userfieldvalue.h>

explicit
UserFieldValue(
    double value,
    bslma::Allocator* basicAllocator = 0);

Description

Optionally specify a basicAllocator used to supply memory. If basicAllocator is 0, the currently installed default allocator is used.

Parameters

Name

Description

value

floating‐point value

basicAllocator

memory allocator; null uses the default

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