Implement onDelayedDestroy in subclasses. onDelayedDestroy() is invoked when the object is potentially being destroyed.
Synopsis
Declared in <folly/io/async/DelayedDestructionBase.h>
virtual
void
onDelayedDestroy(bool delayed) = 0;
Parameters
Name |
Description |
delayed |
This parameter is true if destruction was delayed because of a DestructorGuard object, or false if onDelayedDestroy() is being called directly from the destructor. |
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