Open the index database at the given path.
Declared in <index/base.h>
DB(
fs::path const& path,
size_t n_cache_size,
bool f_memory = false,
bool f_wipe = false,
bool f_obfuscate = false,
bool f_bloom = true);
| Name | Description |
|---|---|
| path | Directory where the database is stored. |
| n_cache_size | Size of the LevelDB in-memory cache, in bytes. |
| f_memory | Keep the database in memory instead of on disk. |
| f_wipe | Erase any existing database before opening. |
| f_obfuscate | Obfuscate the on-disk data with a random key. |
| f_bloom | Enable the LevelDB bloom filter. |