Call nodeFactory->deleteNode on each node in tree and reset tree to an empty state. FACTORY shall be a class providing a method that can be called as if it has the following signature: ` void deleteNode(RbTreeNode *); ` The behavior is undefined unless tree is a valid binary tree, and nodeFactory->deleteNode does not throw.
Declared in <bslalg_rbtreeutil.h>
template<class FACTORY>
static
void
deleteTree(
RbTreeAnchor* tree,
FACTORY* nodeFactory);