emplaceAndMoveToFrontDispatch overloads
Declared in <bslalg_dequeprimitives.h>
Insert at the specified position a newly created VALUE_TYPE object, constructed by forwarding the specified allocator (if required) and the specified (variable number of) arguments to the corresponding constructor of VALUE_TYPE, and move the elements in the range [fromBegin .. position)] backward by 1 position. Load into the specified toBegin an iterator to the inserted element (i.e., fromBegin - 1). The behavior is undefined unless fromBegin - 1 is a valid iterator (i.e., the block pointer array holds enough room before the fromBegin position to insert 1 element). Note that the next to last argument is for removing overload ambiguities and is not used.
template<
class ALLOCATOR,
class... Args>
static
void
emplaceAndMoveToFrontDispatch(
Iterator* toBegin,
Iterator fromBegin,
Iterator position,
ALLOCATOR allocator,
bsl::integral_constant<int, BSLALG_DEQUEPRIMITIVES_BITWISE_COPYABLE_TRAITS>,
Args&&... arguments);
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Same as the related overload above for emplaceAndMoveToFrontDispatch.
template<
class ALLOCATOR,
class... Args>
static
void
emplaceAndMoveToFrontDispatch(
Iterator* toBegin,
Iterator fromBegin,
Iterator position,
ALLOCATOR allocator,
bsl::integral_constant<int, BSLALG_DEQUEPRIMITIVES_BITWISE_MOVEABLE_TRAITS>,
Args&&... arguments);
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Same as the related overload above for emplaceAndMoveToFrontDispatch.
template<
class ALLOCATOR,
class... Args>
static
void
emplaceAndMoveToFrontDispatch(
Iterator* toBegin,
Iterator fromBegin,
Iterator position,
ALLOCATOR allocator,
bsl::integral_constant<int, BSLALG_DEQUEPRIMITIVES_NIL_TRAITS>,
Args&&... arguments);
» more...