enqueueJob overloads
Declared in <bdlmt_multiprioritythreadpool.h>
Add the specified job to the queue of this multi-priority thread pool, assigning it the specified priority. Return 0 if the job was enqueued successfully, and a non-zero value otherwise (implying that the queue was in the disabled state). The behavior is undefined unless 0 <= priority < numPriorities().
int
enqueueJob(
ThreadFunctor const& job,
int priority);
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Add a job to the queue of this multi-priority thread pool indicated by the specified jobFunction and associated jobData, assigning it the specified priority. Return 0 if the job was enqueued successfully, and a non-zero value otherwise (implying that the queue was in the disabled state). When invoked, jobFunction is passed the void * address jobData as its only argument. The behavior is undefined unless jobFunction is non-null and 0 <= priority < numPriorities(). Note that jobData may be 0 as long as jobFunction supports that value.
int
enqueueJob(
bslmt_ThreadFunction jobFunction,
void* jobData,
int priority);
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