Construct a MultiQueueThreadPool with the specified threadAttributes, the specified minThreads minimum number of threads, the specified maxThreads maximum number of threads, and the specified maxIdleTime idle time (in milliseconds) after which a thread may be considered for destruction. Optionally specify a basicAllocator used to supply memory. If basicAllocator is 0, the currently installed default allocator is used. The behavior is undefined unless 0 <= minThreads, minThreads <= maxThreads, and 0 <= maxIdleTime. Note that the MultiQueueThreadPool is created without any queues. Although queues may be created, start must be called before enqueuing jobs.
Declared in <bdlmt_multiqueuethreadpool.h>
MultiQueueThreadPool(
bslmt::ThreadAttributes const& threadAttributes,
int minThreads,
int maxThreads,
int maxIdleTime,
bslma::Allocator* basicAllocator = 0);