Create a Bind_BoundTupleValue object holding a copy of the specified value, using basicAllocator to supply any memory.
Bind_BoundTupleValue
value
basicAllocator
Declared in <bdlf_bind.h>
<bdlf_bind.h>
Bind_BoundTupleValue( bslmf::MovableRef<TYPE> value, bslma::Allocator* basicAllocator);