DEPRECATED: Use the other constructor overloads instead. Note that the specified poolTimerMemory argument controlled whether additional memory used by an internal bsl::map was pooled. When bsl::map was modified to pool its own nodes, this option became irrelevant and is now ignored.
Declared in <bdlcc_timequeue.h>
explicit
TimeQueue(
bool poolTimerMemory,
bslma::Allocator* basicAllocator = 0);