Invoke the specified manipulator sequentially on the address of each (modifiable) attribute of the specified object, supplying manipulator with the corresponding attribute information structure until such invocation returns non-zero value. The supplied manipulator must be a callable type that can be called as if it had the following signature: ` template <class t_INFO> int manipulator(ATTRIBUTE_TYPE *attribute, const t_INFO& info); ` Return the value from the last invocation of manipulator (i.e., the invocation that terminated the sequence).
Declared in <bdlat_sequencefunctions.h>
template<
class TYPE,
class MANIPULATOR>
int
manipulateAttributes(
TYPE* object,
MANIPULATOR& manipulator);