bdlat_sequenceManipulateAttribute overloads
Declared in <bdlat_sequencefunctions.h>
Manipulate the attribute with the specified attributeId of the specified object.
template<
class TYPE,
class MANIPULATOR>
int
bdlat_sequenceManipulateAttribute(
TYPE* object,
MANIPULATOR& manipulator,
int attributeId);
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Manipulate the attribute with the specified attributeName of the specified object.
template<
class TYPE,
class MANIPULATOR>
int
bdlat_sequenceManipulateAttribute(
TYPE* object,
MANIPULATOR& manipulator,
char const* attributeName,
int attributeNameLength);
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