Destroy the logger manager singleton and release all resources used by it. This method has no effect if the logger manager singleton does not exist (i.e., it has not been initialized or has already been destroyed). The behavior is undefined if this method is called from one thread while another thread is accessing the logger manager singleton (i.e., this method is not thread-safe).
Declared in <ball_loggermanager.h>
static
void
shutDownSingleton();