Create a hierarchical category setting object having the specified categoryPrefix and threshold levels from the specified levels. Optionally specify an allocator used to supply memory; otherwise, the default allocator is used.
Declared in <ball_hierarchicalcategorysetting.h>
HierarchicalCategorySetting(
std::string_view const& categoryPrefix,
ThresholdAggregate const& levels,
allocator_type allocator = allocator_type());