BloombergLP::ball::CountingAllocator

This class maintains a count of the total number of allocated bytes. The running byte count is initialized to 0 upon construction, is increased by the allocate method, and may be reset to 0 by the resetNumBytesTotal method. The deallocate method appropriately decrement the byte count. The precise definition of byte count is described in the "Byte Count" section of the component-level documentation.

Synopsis

Declared in <ball_countingallocator.h>

class CountingAllocator
    : public bslma::Allocator

Base Classes

NameDescription
bslma::AllocatorThis protocol class provides a pure abstract interface and contract for clients and suppliers of raw memory. If the requested memory cannot be returned, the contract requires that an std::bad_alloc exception be thrown. Note that memory is guaranteed to be sufficiently aligned for any object of the requested size on the current platform, which may be less than the maximal alignment guarantee afforded by global operator new.

Type Aliases

NameDescription
size_type Alias for an unsigned integral type capable of representing the number of bytes in this platform's virtual address space.

Member Functions

NameDescription
CountingAllocator [constructor]Create a counting allocator having an initial byte count of 0. Optionally specify a basicAllocator used to supply memory. If basicAllocator is 0, the currently installed default allocator is used.
~CountingAllocator [destructor] [virtual]Destroy this counting allocator.
operator=
allocate Allocate a maximally aligned block of the specified size.
deallocate Return the memory at the specified address back to this allocator and update the byte count maintained by this counting allocator appropriately. If address is 0, this function has no effect. The behavior is undefined unless address was allocated using this allocator and has not already been deallocated.
deleteObject deleteObject overloads
deleteObjectRaw deleteObjectRaw overloads
is_equal
numBytesTotal Return the byte count maintained by this counting allocator. The precise definition of byte count is described in the "Byte Count" section of the component-level documentation.
resetNumBytesTotal Reset the byte count maintained by this counting allocator to 0.

Static Member Functions

NameDescription
throwBadAlloc Throw std::bad_alloc if exceptions are enabled or abort the program otherwise. Derived classes and helper functions will typically call this function when they are unable to satisfy an allocation request. This function never returns.

Protected Member Functions

NameDescription
do_allocate [virtual]Return a newly allocated block of memory of (at least) the specified positive bytes and having at least the specified alignment. Unless overriden in a derived class, the return value is this->allocate(bytes). If this allocator cannot return the requested number of bytes or cannot satisfy the alignment request, then it will throw a std::bad_alloc exception in an exception-enabled build, or else will abort the program in a non-exception build. Unless overriden in a derived class, this function will forward the allocation request to the allocate virtual function, padding bytes and adjusting the return value as necessary to ensure sufficient alignment. Note that if bytes is 0, the same non-null value will be returned every time.
do_deallocate [virtual]Return the memory block at the specified p address, having the specified bytes and specified alignment, back to this allocator. Unless overriden in a derived class, this function will forward the deallocation request to the deallocate virtual function, padding bytes and adjusting p as necessary to account for alignment values other than the natural alignment for an object of size bytes. The behavior is undefined unless address is a block allocated from this allocator object using the same bytes and alignment and not already deallocated.
do_is_equal [virtual]Return true if this allocator is equal to the specified other allocator, meaning (at least) that a memory block allocated by one can be deallocated by the other; otherwise return false. Unless overriden, this method returns this == &other.