Invoke the specified manipulator sequentially on the address of each (modifiable) attribute of this object, supplying manipulator with the corresponding attribute information structure until such invocation returns a non-zero value. Return the value from the last invocation of manipulator (i.e., the invocation that terminated the sequence).
Declared in <balber_berencoderoptions.h>
template<typename t_MANIPULATOR>
int
manipulateAttributes(t_MANIPULATOR& manipulator);