Deallocate a block of memory at the specified p address by returning it to the memory resource held by this allocator. Optionally specify the number of objects, n, to deallocate. The behavior is undefined unless p is the address of a block previously allocated by a call to allocate with the same n from a copy of this allocator having the same value_type and not yet deallocated.

Synopsis

Declared in <bslma_bslallocator.h>

void
deallocate(
    ZoneinfoTransition* p,
    std::size_t n = 1);

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