Set the moved‐into state of the specified object to the specified value. The default implementation of this ADL customization point calls CopyMoveState::set and translates value into the correpsonding CopyMoveState::Enum. Note that a customization of this function for a specific type will not be "inherited" by derived classes of that type; new types should customize setCopyMoveState, not setMovedInto.
Synopsis
Declared in <bsltf_movestate.h>
template<class TYPE>
void
setMovedInto(
TYPE* object,
MoveState::Enum value);
Description
DEPRECATED: Use CopyMoveState::set instead.
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