Create a BoyerMooreHorspoolSearcher_CharImp object having same state as the specified original object. The allocator of original is propagated to the new object.
Synopsis
Declared in <bslstl_boyermoorehorspoolsearcher.h>
BoyerMooreHorspoolSearcher_CharImp(BoyerMooreHorspoolSearcher_CharImp const& original);
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