Load into the specified percentile the specified percentage throughput (count / second) of the work done by all the threads in the specified threadGroupIndex. A percentage of 0.0 is the minimum, and a percentage of 1.0 is the maximum. The behavior is undefined unless 0 <= threadGroupIndex < numThreadGroups and 0.0 <= percentage <= 1.0.
Synopsis
Declared in <bslmt_throughputbenchmarkresult.h>
void
getPercentile(
double* percentile,
double percentage,
int threadGroupIndex) const;
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