Return the minimum available priority for the specified policy, where policy is of type ThreadAttributes::SchedulingPolicy. Return ThreadAttributes::e_UNSET_PRIORITY if the minimum scheduling priority cannot be determined. Note that, for some platform / policy combinations, getMinSchedulingPriority(policy) and getMaxSchedulingPriority(policy) return the same value.
Synopsis
Declared in <bslmt_threadutil.h>
static
int
getMinSchedulingPriority(ThreadAttributes::SchedulingPolicy policy);
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