Return an integer scheduling priority appropriate for the specified normalizedSchedulingPriority and the specified policy. If either the minimum or maximum priority for this platform cannot be determined, return ThreadAttributes::e_UNSET_PRIORITY. Higher values of normalizedSchedulingPriority are considered to represent more urgent priorities. The behavior is undefined unless policy is a valid ThreadAttributes::SchedulingPolicy and normalizedSchedulingPriority is in the range [ 0.0, 1.0 ].
Synopsis
Declared in <bslmt_threadutil.h>
static
int
convertToSchedulingPriority(
ThreadAttributes::SchedulingPolicy policy,
double normalizedSchedulingPriority);
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