Destroy this raw deleter proctor, and delete the object it manages (if any) by first invoking the destructor of the (managed) object, and then invoking the deallocate method of the allocator (or pool) that was supplied at the construction of this proctor. If no object is currently being managed, this method has no effect.

Synopsis

Declared in <bslma_rawdeleterproctor.h>

~RawDeleterProctor();

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