Reserve memory from this pool to satisfy memory requests for at least the specified numObjects before the pool replenishes. The behavior is undefined unless 0 <= numObjects. Return 0 on success and the number of objects that could not be reserved otherwise. Note that this method fails if the number of memory blocks already allocated plus numObjects exceeds poolSize().

Synopsis

Declared in <bdlma_concurrentfixedpool.h>

int
reserveCapacity(int numObjects);

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