that UTF‐16 can validly encode (in the range [ 1 .. 0xd7ff ] or [ 0xe000 .. 0x10ffff ]). If errorChar is 0, invalid input code points are ignored (i.e., produce no corresponding output). The behavior is undefined unless srcString is null‐terminated when specified as a const char *. Note that one code point can occupy multiple UTF‐16 words, and that if srcString is a bslstl::StringRef, it may contain embedded null bytes that will be translated to null words embedded in the output.
Synopsis
Declared in <bdlde_charconvertutf16.h>
static
int
utf8ToUtf16(
bsl::wstring* dstString,
std::string_view const& srcString,
std::size_t* numCodePointsWritten = 0,
wchar_t errorWord = '?',
ByteOrder::Enum byteOrder = ByteOrder::e_HOST);
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