Create an uninitialized value of the base type, apply the specified baseManipulator to it, then call the bdlat_CustomizedTypeFunctions::convertFromBaseType function with the specified object and the value.
Synopsis
Declared in <bdlat_customizedtypefunctions.h>
template<
class t_TYPE,
class t_MANIPULATOR>
int
createBaseAndConvert(
t_TYPE* object,
t_MANIPULATOR& baseManipulator);
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