Create an uninitialized value of the base type, apply the specified baseManipulator to it, then call the bdlat_CustomizedTypeFunctions::convertFromBaseType function with this object and the value.

Synopsis

Declared in <bdlar_customizedtyperef.h>

template<class t_MANIPULATOR>
int
createBaseAndConvert(t_MANIPULATOR& baseManipulator) const;

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