Find the attribute at the specified index in the current node, and fill in the specified attribute structure. Return 0 on success, 1 if no attribute is found at the index, and an a negative value otherwise. The strings that were filled into the attribute structure are invalid upon the next advanceToNextNode or close is called.

Synopsis

Declared in <balxml_reader.h>

virtual
int
lookupAttribute(
    ElementAttribute* attribute,
    int index) const = 0;

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