Add the specified object as an attribute using the bound state.
Synopsis
Declared in <balxml_encoder.h>
template<class TYPE>
int
operator()(TYPE const& object);
Created with MrDocs
Add the specified object as an attribute using the bound state.
Declared in <balxml_encoder.h>
template<class TYPE>
int
operator()(TYPE const& object);
Created with MrDocs