Create a threshold aggregate whose threshold levels are the specified recordLevel, passLevel, triggerLevel, and triggerAllLevel, respectively. The behavior is undefined if any threshold level is not in the range [0 .. 255].

Synopsis

Declared in <ball_thresholdaggregate.h>

ThresholdAggregate(
    int recordLevel,
    int passLevel,
    int triggerLevel,
    int triggerAllLevel);

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