Create a Rule object whose pattern is an empty string and whose thresholds levels are all 0. Optionally specify a basicAllocator used to supply memory. If basicAllocator is 0, the currently installed default allocator will be used. Note that a newly created Rule object does not have any attributes.

Synopsis

Declared in <ball_rule.h>

explicit
Rule(bslma::Allocator* basicAllocator = 0);

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