manipulateAttribute overloads
Synopses
Declared in <baljsn_encoder_testtypes.h>
Invoke the specified 'manipulator' on the address of the (modifiable) attribute indicated by the specified 'id', supplying 'manipulator' with the corresponding attribute information structure. Return the value returned from the invocation of 'manipulator' if 'id' identifies an attribute of this class, and ‐1 otherwise.
template<typename t_MANIPULATOR>
int
manipulateAttribute(
t_MANIPULATOR& manipulator,
int id);
Invoke the specified 'manipulator' on the address of the (modifiable) attribute indicated by the specified 'name' of the specified 'nameLength', supplying 'manipulator' with the corresponding attribute information structure. Return the value returned from the invocation of 'manipulator' if 'name' identifies an attribute of this class, and ‐1 otherwise.
template<typename t_MANIPULATOR>
int
manipulateAttribute(
t_MANIPULATOR& manipulator,
char const* name,
int nameLength);
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