Invoke the specified manipulator sequentially on the address of each (modifiable) attribute of this object, supplying manipulator with the corresponding attribute information structure until such invocation returns a non‐zero value. Return the value from the last invocation of manipulator (i.e., the invocation that terminated the sequence).

Synopsis

Declared in <balb_testmessages.h>

template<class MANIPULATOR>
int
manipulateAttributes(MANIPULATOR& manipulator);

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