Vector of ready SUnits with helpers for push and remove.
Declared in <llvm/CodeGen/MachineScheduler.h>
class ReadyQueue;
ReadyQueues are uniquely identified by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in. This is a convenience class that may be used by implementations of MachineSchedStrategy.
| Name | Description |
|---|---|
iterator | Iterator over the scheduling units in this ready queue. |
| Name | Description |
|---|---|
ReadyQueue [constructor] | Construct a ready queue with identifier id and name name. |
begin | Return an iterator to the first scheduling unit. |
clear | Remove all scheduling units from the ready queue. |
dump | Dump the contents of this ready queue to the debug stream. |
elements | Return the scheduling units as an ArrayRef. |
empty | Return true if the ready queue contains no units. |
end | Return a past-the-end iterator over scheduling units. |
find | Return an iterator to SU, or end() if it is not present. |
getID | Return the unique identifier of this ready queue. |
getName | Return the debug name of this ready queue. |
isInQueue | Return true if SU is currently in this queue. |
push | Append SU to the ready queue and mark its NodeQueueId. |
remove | Remove the unit at I and return an iterator to the next element. |
size | Return the number of scheduling units in the ready queue. |