Create an empty unordered map with bucket count and allocator.
Declared in <bslstl_unorderedmap.h>
unordered_map(
size_type initialNumBuckets,
ALLOCATOR const& basicAllocator);
Same as the preceding overload.
| Name | Description |
|---|---|
| initialNumBuckets | initial number of buckets |
| basicAllocator | allocator used to supply memory |