This struct provides a namespace for platform-neutral system-clock procedures.
Declared in <bsls_timeutil.h>
struct TimeUtil;
This struct provides a namespace for a set of platform-neutral pure procedures to access real-time system clock functionality. High-resolution time functions intended for interval-timing return an interval in nanoseconds (1 nsec = 1E-9 sec) as a platform-independent 64-bit integer.
For maximum performance on some platforms where fetching the native clock is significantly faster than converting the fetched value to nanoseconds, this class also provides a "raw" method returning an opaque native time value and a conversion method returning a value in nanoseconds.
| Name |
|---|
OpaqueNativeTime |
| Name | Description |
|---|---|
convertRawTime | Convert an opaque native time value to nanoseconds. |
getProcessSystemTimer | Return the current process system CPU time in nanoseconds. |
getProcessTimers | Load the current process system and user CPU times in nanoseconds. |
getProcessUserTimer | Return the current process user CPU time in nanoseconds. |
getThreadSystemTimer | Return the current thread system CPU time in nanoseconds. |
getThreadTimers | Load the current thread system and user CPU times in nanoseconds. |
getThreadUserTimer | Return the current thread user CPU time in nanoseconds. |
getTimer | Return the current wall time in nanoseconds from a fixed origin. |
getTimerRaw | Load the current time as an opaque platform-dependent value. |
initialize | Perform platform-dependent initialization for these utilities. |