Same as the preceding overload, with the specified maxBlocksPerChunk.
Declared in <bdlma_concurrentpoolallocator.h>
ConcurrentPoolAllocator(
bsls::BlockGrowth::Strategy growthStrategy,
int maxBlocksPerChunk,
bslma::Allocator* basicAllocator = 0);
| Name | Description |
|---|---|
| growthStrategy | strategy controlling growth of internal chunks |
| maxBlocksPerChunk | maximum blocks allocated when replenishing |
| basicAllocator | memory allocator; null uses the default |