deleteObject overloads
Declared in <bdlcc_objectpool.h>
Destroy the specified instance and release its memory.
virtual
void
deleteObject(TYPE* instance) = 0;
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Return the specified object to this pool via releaseObject.
virtual
void
deleteObject(TYPE* object);
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| Name | Description |
|---|---|
| instance | object to destroy |
| object | object previously obtained from this pool |