Constructors
Declared in <ball_ruleset.h>
Create an empty rule set.
explicit
RuleSet(bslma::Allocator* basicAllocator = 0);
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Create a RuleSet object having the same value as that of the specified original object.
RuleSet(
RuleSet const& original,
bslma::Allocator* basicAllocator = 0);
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| Name | Description |
|---|---|
| basicAllocator | memory allocator; null uses the default |
| original | rule set to copy |